Geyser
(Build 158034) ▪ View revision
Geyser
(Build 158034) ▪ View revision
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Create a geyser to heal nearby allies.

Create a geyser to heal nearby allies.

Range: 1200
Range: 1200
Recharge: 20s
Recharge: 20s
Healing: +552 Healing
Healing: +552 Healing
Duration: 4s
Duration: 4s
Interval: 1s
Interval: 1s
Radius: 240
Radius: 240
Number of Targets: 5
Number of Targets: 5
Combo Field: Water
Combo Field: Water


Revive Percentage: 7%
Only when trait 265 is equipped.
Revive Percentage: 7%
Only when trait 265 is equipped.
Revive Percentage: 1%
Only when trait 265 is equipped.
Revive Percentage: 1%
Only when trait 265 is equipped.


{
"name": "Geyser",
"facts": [
{
"text": "Range",
"type": "Range",
"value": 1200
},
{
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"text": "Healing",
"type": "AttributeAdjust",
"value": 552,
"target": "Healing"
},
{
"text": "Duration",
"type": "Time",
"duration": 4
},
{
"text": "Interval",
"type": "Time",
"duration": 1
},
{
"text": "Radius",
"type": "Radius",
"distance": 240
},
{
"text": "Number of Targets",
"type": "Number",
"value": 5
},
{
"text": "Combo Field",
"type": "ComboField",
"field_type": "Water"
}
],
"description": "Create a geyser to heal nearby allies.",
"type": "Weapon",
"weapon_type": "Staff",
"attunement": "Water",
"professions": [
"Elementalist"
],
"slot": "Weapon_3",
"flags": [
"GroundTargeted", "NoUnderwater"
],
"id": 5681,
"chat_link": "[&BjEWAAA=]",
"traited_facts": [
{
"text": "Revive Percentage",
"type": "Percent",
"percent": 7,
"requires_trait": 265
},
{
"text": "Revive Percentage",
"type": "Percent",
"percent": 1,
"requires_trait": 265
}
]
}
{
"name": "Geyser",
"facts": [
{
"text": "Range",
"type": "Range",
"value": 1200
},
{
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"text": "Healing",
"type": "AttributeAdjust",
"value": 552,
"target": "Healing"
},
{
"text": "Duration",
"type": "Time",
"duration": 4
},
{
"text": "Interval",
"type": "Time",
"duration": 1
},
{
"text": "Radius",
"type": "Radius",
"distance": 240
},
{
"text": "Number of Targets",
"type": "Number",
"value": 5
},
{
"text": "Combo Field",
"type": "ComboField",
"field_type": "Water"
}
],
"description": "Create a geyser to heal nearby allies.",
"type": "Weapon",
"weapon_type": "Staff",
"attunement": "Water",
"professions": [
"Elementalist"
],
"slot": "Weapon_3",
"flags": [
"GroundTargeted", "NoUnderwater"
],
"id": 5681,
"chat_link": "[&BjEWAAA=]",
"traited_facts": [
{
"text": "Revive Percentage",
"type": "Percent",
"percent": 7,
"requires_trait": 265
},
{
"text": "Revive Percentage",
"type": "Percent",
"percent": 1,
"requires_trait": 265
}
]
}
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